News Archives - November 2006

Game Info Update
Posted by kach on November 30, AD 2006 @ 1:46 PM
We know you don't need them, but we have added a page on cheat codes anyway.

Thanks to dustrocks for finding these.
Republic Tier 6 Walkthroughs
Posted by Duan Xuan on November 29, AD 2006 @ 12:04 AM
Our walkthroughs for Condate Riedonum and Hippo Regius are up for your perusal, together with their game saves. If you are facing problems on these missions, do give them a read.
Security Rating Article
Posted by kach on November 28, AD 2006 @ 3:53 AM
The security rating can be a mystery sometimes: rising and falling throughout the scenario and sometimes getting stuck on zero. So how does the rating work exactly?
Pecunia has put together a page of information on security. So whether you are stuck with a security rating that won't rise above zero, or want to know how to achieve a rating of 100, this page has the answers.

In addition, if you are having trouble enclosing your city with walls, there is a screenshot showing how to fortify a bridge.
6.9 from Jolt
Posted by kach on November 25, AD 2006 @ 12:29 AM
Another reviewer has slated Caesar IV for being clunky and dated. This review is from Jolt Online Gaming:
With a pleasing, streamlined interface and a far slicker campaign mode, Caesar IV might have gotten away with being a satisfying and entertaining management game. However, thanks to its clunking interface and reluctance to be inventive in pretty much any respect, it’s tricky to describe it as little more than SimCity 4 in a Roman toga.
Friday Poll
Posted by kach on November 24, AD 2006 @ 2:55 AM
Last week we asked 'What camera angle do you normally use while playing?'

Best performance (most restricted) (11)
Better performance (9)
Normal (14)
Free (least restricted) (21)
Snapshot - I like to see the moon and stars (5)
How do I set the camera angle? (13)

It looks like less that 50% of players use the free or snapshot camera angle.

For those who still aren't sure about the camera, you can find it under settings on the interface tab. The list of camera angles is at the top left of the screen.

The poll results can be found here.

This week we are asking about your experience with Caesar IV Online. Have you signed up? Have you uploaded any cities?
Caesar IV Soundtracks
Posted by Duan Xuan on November 23, AD 2006 @ 10:55 AM
We came upon Keith Zizza's website and thought that we'd share it with you. Keith is the Audio Director at Tilted Mill and is the one who created the great music that you hear in Caesar IV. You can check out his website here.

As you can see, he has made the C4 soundtracks available for download on iTunes, and you'll need to have the program in order to download those tracks. The album consists of 21 soundtracks, and you can either purchase them together or separately. This is a good deal for those without the game yet, but want to listen to the game music. For those of you who already own Caesar IV, the soundtracks can be found in MP3 format in your Caesar IV\Data\Audio\Music directory.

Custom Scenarios Downloads
Posted by Duan Xuan on November 22, AD 2006 @ 9:53 AM
At the request of one our forumers, we've decided to add another section to our downloads page - the Custom Scenarios section. You can upload maps that you've created with the editor here, and share it with the rest of the Caesar IV community.

We are looking forward to seeing your scenarios, so send them in!
Review from Digital Entertainment News
Posted by kach on November 21, AD 2006 @ 2:31 AM
Digital Entertainment News has rated Caesar IV as 7 out of 10, and assessed it as suitable for series diehards only.
What Works
+ Huge slate of unique structures
+ Incredibly detailed economic system
+ Challenging
What Doesn't
- Economic system requires micromanagement
- Combat is plain
- Technical issues that impair play
Read the full review here.
New Caesar IV Online Season
Posted by Duan Xuan on November 20, AD 2006 @ 8:11 AM
Season IV of Caesar's Challenge has just ended, and Season V has begun, with two more weeks remaining. The results for Season IV are out, and the winners are only waiting for their medals.

Yandain has clinched first place in Colonia Agrippina, Londinium and Carthago. Razonasez and LadyCrimson topped Antiochia and Caesarea respectively for the highest population, and Boudica won the Alexandria time trial challenge. Congrats to all participants!
More Walkthroughs
Posted by Duan Xuan on November 19, AD 2006 @ 7:33 PM
Kach and Pecunia have made two more walkthroughs available. They are the tier 5 missions from the Republic campaign - Narona and Emerita Augusta. Be sure to give them a read if you're having problems on those maps.
Season IV Ending Soon...
Posted by Duan Xuan on November 19, AD 2006 @ 10:31 AM
Just a reminder to everyone: last few hours left for the fourth season of Caesar IV Online. Hurry and submit your entries if you plan to and haven't done so! The scoresheet this time round looks a little more balanced compared to the previous couple of seasons. =)
Roman Fish Sauce
Posted by kach on November 18, AD 2006 @ 3:43 PM
An early Roman shipwreck has been in the news this week. It was carrying clay amphorae originally filled with fish sauce.
MADRID, Spain -- A shipwrecked first-century vessel carrying delicacies to the richest palates of the Roman Empire has proved a dazzling find, with nearly 2,000-year-old fish bones still nestling inside clay jars, archaeolgists said Monday.
Read the full article here.

If you are interested in trying Roman fish sauce, this site, Coquinaria, has a recipe for garum, or Roman fish sauce.
For This Week's Poll...
Posted by Duan Xuan on November 17, AD 2006 @ 7:28 AM
... we're asking you about the camera setting that you use in the game. One of the major features in Caesar IV's 3D game engine is the number of different camera angles that it offers. The greater the camera restriction, the less of the map you'll be able to see, but the game plays more smoothly consequently as well. Are you for performance, or for the in-game eye-candies? Check out the poll now!

Anyway, here are the results for last week's poll, which asked you how you're enjoying the 3D aspect of the game:

Really love it! Everything looks great in 3D! (63)
Feeling quite neutral towards it (27)
Nah I could do without this... (30)

Good to see that most of us like TM's introduction of 3-dimensional play in C4. You can view the results from our past polls here.

Have a nice weekend, folks!
Review from Armchair Empire
Posted by kach on November 16, AD 2006 @ 12:52 AM
Armchair Empire have given the game 7.5 out of 10.
While it’s a solid game, and probably superior in most ways to its competitors, Caesar IV doesn’t do any one thing magnificently, and the sum of its qualities just don’t elevate this classical game to classic status.
This reviewer has played the other Rome city builders, and the review offers a comparison between Caesar IV and CivCity: Rome.
Read the full review here.
Caesarea Walkthrough
Posted by kach on November 15, AD 2006 @ 1:28 AM
Goonsquad, who won a bronze medal in Season I of Caesar's Challenge, has written a walkthrough for Caesarea (Empire 4 - economic). This walkthrough offers some useful tips on money management, not only for the campaign, but also for the online challenge. Read the walkthrough and download his city here.
A Messenger from Rome...
Posted by kach on November 13, AD 2006 @ 11:30 PM
Fellow Governors a messenger from Rome has just returned with great news for us all. Our competition online is heating up and the crowds in our cities are demanding new and exciting places to setup their vacation estates.
The news from the official site is that four new scenarios have been added to The Empire. Why not head over to Caesar IV online, login and build an empire?
Consumption Rates Article
Posted by Duan Xuan on November 13, AD 2006 @ 6:30 AM
How much food and goods does a house consume per year? Usually you need an answer to that question if you want to know how many patrician houses you can support with the limited number of imported exotic goods.

Yep, after lots of number crunching, Angel Pecunia's article on consumption rates is finally up! This very useful writeup tells you exactly how many units of food and goods your houses and even forts consume. This is a must-read for all hardcore citybuilders. Even for those who aren't, these facts and figures will help you plan your cities in advance. Highly recommended!
Walkthroughs for Corinth and Tarraco
Posted by Duan Xuan on November 11, AD 2006 @ 7:17 PM
We've uploaded two new walkthroughs from the Republic campaign - Corinth (economic scenario) and Tarraco (military). If you're having some trouble with either of these missions and are stuck, do take a look at them. We hope that they'll be of help to you, and feel free to comment on them as well if you have other ways of approaching these maps. We're always looking forward to your input!
Grand Mansions... Goodness Me!
Posted by Duan Xuan on November 11, AD 2006 @ 9:48 AM
Some people say that you ain't at the pinnacle of citybuilding if you don't have Grand Mansions in your city. One of our old-time forumers Imothep built 28 of them in Ephesus and got 100 for all the ratings too. You can read all about it in this thread.

31 Grand Mansions!Now, if that isn't enough, LordPierce brought it even further by having 31 Grand Mansions in Carthago!

You can check it out here. Feel free to take part in the discussions, and if you can break this record, come and tell us about it too! LordPierce's city is available for download here.
New Poll
Posted by Duan Xuan on November 10, AD 2006 @ 9:10 AM
Our new poll for this week is up. How do you feel about the 3D aspect of Caesar IV? We're interested to know how old school citybuilders and newcomers alike are coping with this. Do you folks like it or not? Come vote and tell us what you think!

Last week's poll was an interesting one, asking you about your favourite military unit. Here are the results:

Light Infantry (1)
Heavy Infantry (32)
Cavalry Auxilia (14)
Missile Auxilia (8)
I mainly use walls and towers (13)
I prefer to pay the bribe (33)

Apparently most of you prefer to use the traditional legionnaries or simply bribing your way past the invasions and paying more attention to your city, eh? By the way, you can check out our past polls here.
Review from Gameshark
Posted by kach on November 9, AD 2006 @ 12:58 AM
Gameshark have given the game a B+.
In the end, Caesar IV is a pretty impressive strategy builder and while it doesn't surpass Glory of the Roman Empire's ease of use or CivCity: Rome's good looks, it does offer the most robust city building components of the three.
Unfortunately, the screenshots included with the review are not from the retail version. They look like the ones released in August 2005.
5 out of 5 from Gameplanet
Posted by kach on November 8, AD 2006 @ 3:44 PM
Gameplanet have awarded the game 5 out of 5!
Ups: Beautifully picturesque and extremely detailed. Great environmental sounds and easy to use control panel. Wonderfully developed beginner's tutorial mode.

Downs: None.

Bottom Line: By far the greatest release of this series. Level of detail will really impress and the gameplay is immersive, challenging and above all, fun. If you love city builders, you should not be without this title.

Caesar's Challenge - New Season
Posted by Duan Xuan on November 7, AD 2006 @ 8:54 AM
Season III at Caesar IV Online has just ended on Sunday. You can view the results for this round here. Yandain has done an excellent job this time, coming in top three for all six maps, and grabbing first place for four of them! Congratulations to all those who've also done well in Season III.

The fourth season has begun, and there're still 12 days left. Be sure to submit a few entries and see how you fare against the top governors in the world!
Republic Tier 3 Walkthroughs
Posted by kach on November 7, AD 2006 @ 1:02 AM
Two new walkthroughs are available, Caralis (economic) and Burdigala (military). If you are having trouble with the prosperity in Caralis or Caesar’s demands for troops in Burdigala, you might be interested in these. You can find the downloads here.
Hotkeys List Updated
Posted by Duan Xuan on November 6, AD 2006 @ 6:01 AM
In the Hotkeys List which we put up some time ago, we missed out on the military hotkeys, so we've just added them in.

Basically, the military hotkeys in Caesar IV work the same way as in Real Time Strategy (RTS) games. To number a cohort, press Ctrl and the number simultaneously; tap on the number twice to go to the cohort, etc... It's pretty handy if you're the type who likes to multitask quickly in the game.
4 out of 5 from Video Game Talk
Posted by kach on November 5, AD 2006 @ 5:21 PM
The audio and graphics did not impress this reviewer. However, the review does include an excellent outline of gameplay for novice city builders.
If you enjoy simulation games then you can't go wrong with Caesar IV, this game is very challenging while not being over the top. I know for a fact I'll be playing for a long time to come and there will be plenty for me to do before I become Caesar myself. I highly recommend this title to anyone who enjoys the genre.
Military Walkthroughs
Posted by Duan Xuan on November 4, AD 2006 @ 5:12 PM
Pecunia has submitted walkthroughs for the first two military scenarios - Mediolanum and Thessalonica. You can take a look at them in the walkthroughs area.

Also, Mailman653 has submitted four more game mods to our Mods section, and Irvdon aka Grumpus has sent in his save of a minimalist approach to tackling Lugdunum here.

Oh, by the way, last day for Caesar's Challenge Season III!
Puzzled by Prosperity?
Posted by kach on November 4, AD 2006 @ 2:10 AM
Pecunia has put together a fact sheet on prosperity that shows how to calculate your city's prosperity cap. Actually, you don't even have to calculate it yourself, because she has also provided us with a prosperity calculator. You enter the number of houses and the calculator supplies the population and prosperity numbers.

This should take the guesswork out of those prosperity goals.
Weekly Poll Updated
Posted by kach on November 3, AD 2006 @ 8:21 PM
We have closed out the poll "What is the highest patrician housing level that you consistently build in your cities?".
Grand Mansion (20)
Medium Mansion (7)
Small Mansion (11)
Large Estate (33)
No way, those are all too difficult to attain! (12)
I haven't gotten the game yet *blush* (23)

Total Votes: 106
It looks like many people stop at Large Estates. Is this something to do with the fact that Small Mansions need city walls?

This week we are asking about your favourite military units.

You can find past poll results here.
Patch Information
Posted by kach on November 3, AD 2006 @ 3:07 PM
Greg@Sierra has made an announcement on the VUG forums about a patch. It's not available yet, but this announcement may mean that we'll see it soon.
To that end we are pleased to announce that we are working on a 1.2 update for the game. Further details will be revealed at a later date.
Read it for yourself here.
Review From GamesFirst
Posted by kach on November 2, AD 2006 @ 7:47 PM
GamesFirst have given the game 3 out of 5. The graphics pleased, but the user interface and scenario goals came in for some criticism.
Ultimately, it is the economic micromanaging that will make or break this game for the player. For those of you city building fanatics who appreciate making your city as efficient as possible, Caesar IV will provide you with plenty of entertainment. Others may come up frustrated with the awkward UI, less than original challenges, and emphasis on the hands-on economy.

The full review can be found here.
Life in Ancient Rome
Posted by kach on November 1, AD 2006 @ 8:40 PM
From UKTV History:
Sierra Entertainment's latest creation for the PC gives you the chance to be like Caesar and declare "I came, I saw, I conquered"! With cutting edge graphics and addictive game play, Caesar IV will be loved by both experienced strategy gamers and curious novices alike.
Read all about what one governor has to say about running a city in ancient Rome
My name is Gaius Maximus. I'm the governor of Londinium, capital of the Imperial Province of Britannia. My city is growing in size and power, as people flock to it in search of a better life – a Roman life.