This small program is intended for scenario designers: it loads a scenario and checks it for common errors/mistakes.
When you load a scenario, it will check for these things among others:
- factories that are missing raw materials
- missing natural resources such as clay pits and iron mines
- resources that are available but can never be used
- resources that can be exported but are not available
- requests for unavailable goods
- scenario goals that cannot be achieved, including building and resource goals, and prosperity and culture rating goals
It will attempt to load the XML file for the scenario and check some more things:
- missing keys for empire level cities, requests and goals
- wrong values for rating goals
In addition to this, it will show you:
- Maximum level that housing can attain
- The number of available foods and basic/luxury/exotic goods
- A list of all used resources, including their total import/export amounts and trade prices
- A list of trade cities with what they buy and sell, including the route type (water/land), cost to open, and their ID in the scenario (handy for writing the XML file)
To install: just unzip the file & run the .exe inside. It requires the Microsoft .NET Framework 2.0; if you have C4 installed on the same machine you can run the program.