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Scenario: Kingdom 4: Genoa
Game version: UK v1.01
Difficulty: Hard
Culture: 15
Security: 50
Prosperity: 15
Favor: 80
Population: 1000
Genoa overview

Although the tutorial instructions almost immediately tell you to open up the trade route to Caralis, it's probably a good idea to start a basic city first. I started off with four insulae, two domus, two grain farms, a fountain and a small pottery industry. When placing your housing, keep part of the straight shore free for the port you'll need to build later on.

Once the first harvest started to get to my markets, I opened the trade route to Caralis, placed a trade port and set it to export 6 pottery. I also added a tax office, a clinic and another grain farm, and distributed the pottery to equites only by checking the "Closed to Plebs?" checkbox in the basic goods market. I do not have enough pottery to give it to everyone, and I don't want more plebs in my city.

When the instructions told me to build my own home and to mind the gods, I placed a shrine and the governor's villa at the edge of my city.

By now, I was running a little low on money, so I decided to add a few villas to the mix so I could get some more income from taxes. I placed three villas, a theater, and an actor guild, and watched those small villas upgrade to large villas. Money started to trickle in, but not enough to do much with.

When Rome's request for pottery came, I added a third pottery factory to speed up production: I need it to keep my equites and patricians happy, I need to export it to earn a bit of money, and now Rome wants here share too. I used the trade limit in the Resource advisor to keep a small stock of pottery in my city.

I let the game run for a few months without building anything, waiting for pottery to pile up. My patricians got angry because they didn't have any furniture, and some packed up and left. That wasn't so good for my treasury, but after a few months a few generation moved in. I started a small furniture production chain to keep those patricians happy this time, but didn't give them any furniture yet.

When I fulfilled Rome's request for pottery, my favour jumped to 80. That meant I only needed to have 1000 people in my city. I had about 750 at that time, so I gave pottery to the plebs and let the equites grab my small stock of furniture: everything evolved, new people came flocking to my city and in December 545 I won the assignment.

Onwards to Brundisium to trample some barbarians!
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