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Scenario: Kingdom 3: Capua
Game version: UK v1.01
Difficulty: Hard
Culture: 10
Security: 48
Prosperity: 18
Favor: 29
Population: 700
Capua overview

The map looks a bit like the previous mission (Verona). Again, a lake, two meadows for farms, a clay pit and a couple timber trees. Like in Verona, I placed my houses near the lake. I started with four insulae and two domus, plus water facilities: pumphouse, reservoir, fountain.

While I was busy placing two grain farms, four fields, and setting up a modest pottery and furniture industry (one factory each), I got interrupted by the tutorial messages which told me to set up villas and add a theater.

My advice right now: don't do this just yet. Concentrate on getting food to your houses first, and produce a little pottery to keep your equites happy before you start with villas. I also placed a clinic to keep the people healthy, and added a few more insulae to staff another pottery factory.

Once everyone was fed, I placed two villas and added the theater and actor guild. I also placed a tax collector to get some denarii from market sales and those newly immigrated patricians, and added two more domus to provide the labour for the theater.

The small villas upgraded to maximum villas, and all that was left to win the scenario was a few people in my city. I decided to upgrade the small insulae I already had, rather than just placing another insula. In February 578 BC, my city welcomed its 700th citizen, and I won the scenario.

The next mission is Genoa.
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