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Allin Salih

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File Details
Game version: v1.2 (any language)
Region: Desert
Map size: 64x64
Population goal: 1000
Culture goal: 40
Security goal: 100
Prosperity goal: 50
Favor goal: 75
The eastern borders of the Empire have ever been troublesome, and the deserts of Arabia proves no exception. Conflicts with Parthia in the east have taken a steady toll on the empire, with lawless brigands and bandits taking the opportunity to plunder the spice and silk roads. The Nabataean King has done little to solve the situation. With a little pressure from Caesar, he has graciously agreed to allow Rome to set up a military and trading outpost on his land to secure the trade routs. You have been sent to Allin Selin to solidify the military situation, build a modest yet respectable city, and re-establish trade which has atrophied from war. Caesar sees this as an opportunity to impress the Nabataean King and convince him of the benefits of Roman rule before more forceable measures must be taken. It would be a shame to disappoint.
Briggands and thieves are heavy in this area. Look forward to raiders harassing your city, and with such wide open terrain there are many different places to defend. What little arable land there is in the area is ill suited to farming but, will provide for livestock. Caesar has agreed to send grain from Rome but it will not be without cost. Caesar will expect to see goods and profits flow from both the south and the east.

This is my first scenario. let me know if you think its too hard or too easy
AuthorComments   ( All | Comments Only | Reviews Only )
blubb I couldn't make it. Way too many demands/requests at once early on (including super expensive ones like 50 silk, lots of weapons/armor which I'd need myself), coupled with limited money making possibilities means I didn't even have a fort or towers yet when the first massive double invasion started. Prefects couldn't deal with it and I spammed a lot (maybe 20) as funds allowed it

[Edited on 12/12/18 @ 02:47 PM]

aliencaesar This is an extremely frustrating scenario. I've played a 5 hour long game but still could not make it. I've managed to survive the recurring invasions and managed to build a pretty big city with 5k population. This part was fun! Then a surprise: earthquake. I don't know if is a bug in the game or scenario but after the earthquake it was impossible to stabilize the city. I've built lots of engineer posts but the buildings still collapsed regularly. In the last 3 hours of the game I literally only replaced the collapsed buildings while holding the double invasions.

I think this scenario is not doable, frustrating to play and should be removed from the site and fixed. I suggest to remove the earthquake and make the initial requests and invasions a bit easier.

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HGDL v0.8.0

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