The Empire Level, part 2

This page details the steps you need to take to edit and move cities, and to set up the trade route lines.

Editing and deleting cities

Changing a city, for example to add or remove trade items, follow these steps:

  1. Select the city, either by clicking its icon on the empire map or selecting it from the city list on the right
  2. Make the changes you wanted to make
  3. Click the Replace button at the bottom, and confirm the “replacement”

To delete a city, select it and click the “Delete” button.

Moving cities

To move cities once they are placed, you can either directly change the X and Y positions of the city, but to get the city exactly where you want it is cumbersome. An easier way to move cities is:

  1. Select the city, either by clicking its icon on the empire map or selecting it from the city list on the right.
  2. Check the “Move Site” checkbox at the bottom left of the screen
  3. Click on the map where you wish to move the city. If you need to move it again after this, just keep clicking
  4. Uncheck the “Move Site” checkbox again

Trade routes

You may remember that in the game, trade routes are marked with red lines. To set these up for your scenario, follow these steps:

  1. Select the city for which you want to set up the trade route
  2. There’s a checkbox at the bottom of the screen that says “Show UI”. It’s approximately in the middle of the screen, almost hidden in the border. Uncheck it
  3. At the right side of the screen, about halfway down, two new checkboxes have appeared now:
    1. Show All Trade Waypoints
    2. Trade Waypoints

The first checkbox will do exactly as it says: it shows the trade routes from every city on the map. The second checkbox is used to add waypoints for the currently selected city.

To place the trade route, check the “Trade Waypoints” checkbox, then click on the map. The first time you click, nothing happens, but the second time, a red traderoute line will appear between the location of your first and second click. Click again to extend the traderoute. To remove an erroneously placed trade waypoint, right-click on it. One caveat: you can’t “insert” waypoints on an already placed trade route, nor can you move them.

Miscellaneous settings

There are some other settings for trade cities and enemy sites are listed along the bottom of the screen. From left to right, top to bottom, they are:

No open message
Spawn raiders
As far as I know these two settings don’t do anything. Left-overs from Children of the Nile.
Active
For trade routes, this setting means whether the trade route is already open when the player starts the scenario: if it’s checked, the trade route is open, if it’s not checked, the trade route has to be opened by the player. Standard practice is to uncheck it for trade routes, and check it for enemy sites.
Visible
Whether the city shows up on the empire level. Normally you will not need invisible cities, but they can be used for more advanced scenarios.
If the invisible city is an open trade route, players can still trade with them. Invisible cities are not 100% invisible though: if the player toggles map labels on the Empire level, the name of the city becomes visible, so take care where you place these cities.
CarryOver
As far as I know this setting doesn’t do anything. Left-over from Children of the Nile.
Text Align Left
Use this checkbox to toggle the placement of the city name relative to the city’s icon: if the checkbox is not checked, the name appears on the right; if checked, it’s on the right.

If you change one of these settings, don’t forget to click the “Replace” button to confirm the changes.

< Previous: the empire level, part 1 | Editor Home | Next: empire level graphics and cities >